
Board game
This was a project made by a team of 3 which was led by me. The story and the concept were my input whereas the mechanics and art for the game were a team effort.
THE LIGHT OF THE COSMOS
In a world that is overpowered by darkness, the greatest heroes of the most powerful civilization come together to fight against the darkness. Their foe is not a one they have ever fought or seen. Their origin is still unknown but it is said that they are from different dimensions. Though the civilizations have a common enemy they are unable to keep their differences aside. They fight each other whenever they cross each other's way.
The Enemy cannot be killed by any normal weapon it will need the "Light of the Cosmos" to bring him down. The weapon was dismantled after its use in the "Great old War" and all the civilizations decided to never use it again. Now, only that one weapon can kill the enemy.
The parts of the weapon are situated in different zones and it is only accessible after completing the zone and defeating all the enemies that come in your way. After you collect all the parts from different zones, assemble them and now the weapon is ready to slay your enemy.
The civilization that brings the enemy down will be considered as the most powerful of them all and become the superior civilization.